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Games Workshop Codex: Chaos Space Marines

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A Lascannon beam -- potent enough to punch through the hull of a tank -- might simply pass

Only the promise of eternal life as a Daemon Prince, a dubious honour earned through unbridled success in the service of Chaos, reassures those mortals who pledge their lives and souls to the Ruinous Powers. This fear of death, however, does nothing to slow or halt the vicious might of the Chaos Space Marines, who are quite sure that the power they have received from the Chaos Gods in return for their souls will ultimately provide them with rule over their fellows, as they believe is the right of every Astartes. It will also provide the opportunity to earn the necessary glories required to appease the Dark Gods and claim the daemonic immortality they offer as ultimate reward. From the looks of this that extra sprue that came in the Nachmund box looks to be needed in the new Chaos Space Marines rules, so fingers crossed they release it separately, and dont paywall it in Nachmund or an even more expensive box of legionnaires in the future. The codex includes full rules for all the new Sisters of Battle units, as well as updates for its existing range of models and wargear. There’s an extended Crusade rules section, plenty of point tweaks, and new rules for using prayers and hymns. The whole book is designed to provide much wider strategic variety among Adepta Sororitas armies, which has been found wanting in recent years. Also after the reveal for the new Chaos options in the Kill Team Nachmund box set the predictions of said Legionnaires squad look to be 100% spot on.Gain gain an additional trait that you can choose, this trait is one of the traits from the list of: build a warband traits These questions – and more – will be answered as soon as we cement our own infernal pact with the Dark Gods.* ability to wound vehicles: you can corrupt a vehicle: roll a d6 for every wound that a vehicle has on a 6s=1MW (maximum of 6); if you kill an enemy vehicle in melee you can corrupt 2 different vehicles instead of just 1. The double corruption ability is gained for the rest of the game. Happens in the command phase.

Wanton Slaughter: When using a pistol/assault/melee = 6s to wound cause 1MW (capped @ 3MW per unit) (Super doctrine)For an Astartes to turn to the service of Chaos he must consciously make the choice to walk a radically different path, to choose profane freedom over righteous service. Once made, it is a decision that can never be recanted, for from the moment that a Space Marine renounces his service to the Emperor, he is truly lost and irrevocably damned. However, this isn’t everything cultists are getting. Next up are the Accursed Cultists Mutants, who have begun mutating with the dark warp energies. Vox Daemonicus is 12″ no deepstrike & enemies must pass a leadership test or cannot perform actions or psychic actions; infantry only Getting +1 to hit with your whole army is pretty insane, however, it does have to be the closest enemy or a charge. Still, if you can get this with the majority of your army, they will be hitting on 2’s almost all the time. Meaning you’ll be 16% more accurate! Word Bearers

First up are a totally new kit for the Possessed that is scaled up to 40mm bases and stands shoulder to shoulder with a Primaris in Gravis armor. The kit looks like there will be many bits, and they even mention it is a big, multi-part kit. New Cultists Of those who do not die instantly upon surpassing the limit of the Chaos power that their bodies can withstand, some are abandoned by their warbands to wander the Daemon Worlds until they are slain, while others are kept as pets and war beasts by those who were once their followers. So from the rumors above, we seem to have A LOT and I mean A LOT of confirmations here… New Chaos Space Marines Raptors & Warp Talons 40k Rules Datasheets All men of power can choose to devote their lives to the pursuit of great good or great harm to others, and the Space Marines are no different from other mortals in this respect. Genetically engineered as an adolescent to be a transhuman warrior, and armed and armoured with the Imperium's most advanced technology, a Space Marine is intended to serve as the ultimate defender of Mankind.These grosteque guys lend a classic Lost and Damned feeling to any army of Traitoris Astartes – and they’ll be a welcome addition for any Chaos Lord who enjoys commanding a Cultist-heavy horde of mortal rabble, whether it’s an Alpha Legion rebel cell or the indentured helots of the Iron Warriors. Their will is hardened by constant training and fighting, and they battle with dedication and zeal, brooking no hesitation, mercy or cowardice. All of these things combine with the best weaponry and armour in the galaxy to make the Space Marines the most fearsome warriors of the Imperium.

The Sons of the Maelstrom (980.999.M41) - A massive Chaos Space Marine fleet emerges from the Maelstrom with three dozen Daemon-infested Space Hulks. The massed fleet brings the Chogoris, Kaelas and Sessec Systems to their knees, establishing a stranglehold over their space lanes. New rules in this latest codex include the powerful Harbingers of Dreaddebuffs, and the option to dedicate your mighty mechs to one of the Chaos Gods, getting their keyword and a gnarly new ability as thanks for your service. The Emperor’s Children, on the other hand, are all about being seen. These sinister sensationalists are true maestros in the art of combat, each a dark reflection of their Primarch’s obsessive perfectionism… and while their skills are immaculate, the Unbound Arrogance of their greatest champions can get them in serious trouble. Are you ready to gamble for greatness? The Ark of Damnation (Unknown Date.M38) - Flesh Tearers Terminators board the Space Hulk Soul of Damnation as it drifts dangerously close to the core worlds of the Scelus Sub-sector. In the depths of the hulk, they uncover a stasis chamber containing a single casket. Inside is an ancient warrior of the Luna Wolves. When told of his Legion's fate, the ancient Space Marine is filled with rage and takes one of the Flesh Tearers' craft before disappearing into the void.The Anshur Summoning (892.M38) – A rebellion led by devotees of the heretical Charnel Cult engulfs the isolated hive world of Anshur, until elements of the Metamarines Chapter of Space Marines are despatched at the request of the Administratum to reclaim Anshur's industrial output for the Imperium. In a meticulously planned campaign of surgical strikes and scorched earth assaults, the Metamarines decimate the cult’s ranks, and in sheer desperation the cult’s leaders invoke the name of dread An'ggrath, summoning forth the Daemon Lord, who annihilates every living thing on the world of Anshur in a seven year long orgy of violence and death.

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